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The VR is done well, the sights and sounds are impressive, but it's really nothing like playing Doom. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it ...
So far, the most common way to adapt an existing first-person shooter to VR has been to turn it into a shooting gallery, where you hold still and shoot targets as they pop up. Doom VFR is not that, at ...
The core of Doom VFR—the fast-paced movement, the shooting, the teleport-inside-a-demon-so-it-explodes—can be fun, but it’s missing the small details that make VR interesting. So I was pretty excited ...
2016's DOOM pulled off what to some seemed impossible: it proved that series reboots can be amazing. The game was well-received on every platform it was released on, so it's no surprise that Bethesda ...