As the show floor opened yesterday to a dizzying flurry of game previews, the E3 conference program took a step back into the more conceptual. An afternoon session titled “Gaming’s New Look: The ...
The new M-Game® RGB Dual, Solo, and Software products bring first-of-its-kind levels of performance, customization, and entertainment for gaming and content creation. CUMBERLAND, R.I.--(BUSINESS WIRE) ...
Video games have some of the best user interfaces and user experiences among all digital products. And that’s why some tech companies are taking inspiration from the people who design video games when ...
Tailoring (verb): The process of adapting a game user experience and user interface to a new platform. Let's talk about the design side of Abstraction. Over the last 12 years, Abstraction has been in ...
It’s easy to forget just how much goes into creating incredible video games. A game’s story and gameplay are easy to appreciate, but behind every masterpiece are hundreds of expertly designed ...
GamesBeat: I see the image on your website. Is that radar on the very first screen someone would look at on the dashboard? Elam: Yeah, yeah. When you log in to the HUD, that’s the first thing that ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. It’s hard to imagine what adventure games looked like before Maniac Mansion, although that’s ...
NeuroSky's headset technology is being used in tandem with a software development kit to create BCI-based games. The first titles are expected to hit store shelves in 2008. * Image: NeuroSky * Your ...