IT之家 2 月 15 日消息,适用于苹果 Apple Silicon 芯片 Mac 的 Asahi Linux 项目发布新动态,表示新驱动达到符合 OpenGL 4.6 和 OpenGL ES 3.2 标准,超过了苹果公司目前的支持水平。 苹果公司于 2013 年发布 macOS Mavericks 以来,macOS 系统停留在 OpenGL 4.1 标准,并于 2018 年宣布 ...
苹果自成一套的体系可以尽情展示自家的技术水准,但是也会给一些程序开发带来挑战,比如OpenGL在Windows及Linux系统下都支持的很好,而Mac OS X系统上就不行。据报道,Geeks3D的大神们本着Geek的折腾精神,OpenGL程序终于成功在OS X系统下跑起来了。 这还得感谢他买 ...
IT之家 3 月 7 日消息,Asahi 团队于近日推出了 AGX Mesa 驱动程序,为运行 Apple Silicon 芯片的 Mac 设备初步提供 OpenGL 驱动程序支持。该驱动程序已合并到 Mesa 23.1 中,用于支持 compute shaders / kernels。 IT之家从报道中获悉,开发人员 Alyssa Rosenzweig 于上周末将对计算内核 ...
The new Mac Pro features a potential breakthrough in Mac OS X OpenGL performance that could dramatically enhance the speed of 3-D graphics—provided developers tap into it. Now the questions are: will ...
Arstechnica and InsideMacGames write about some OpenGL optimizations which were privately announced at WWDC two weeks ago. According to the articles, the new Mac Pro already incorporates the new multi ...
According to ThinkSecret, Apple is at work overhauling QuickTime and OpenGL components in Mac OS X in order to improve video and 3D performance. The site's sources reportedly claim that Apple is ...
-- Source games require 10.5.8 or 10.6.3 or higher, and are not supported on the X3100 or 900-series Intel chipsets (the integrated graphics chipsets in older ...
Apple's move to cut OpenGL after macOS 10.14 Mojave and pushing for the use of its own Metal graphics technology has come under fire from developers, expressing concerns it will impact cross-platform ...
I got the urge to install D2 on my mac today (I had it on my PC, but never on my mac). Software mode seems to run fine, but openGL mode is almost unplayable, and extremely choppy. I've got a 700mhz G4 ...
Autodesk has published a support document announcing that it is stopping development of its Alias and VRED vertical market packages, and that older versions will not work on Mojave due to Apple's ...
[url=http://arstechnica.co.uk/civis/viewtopic.php?p=29329115#p29329115:26f7hs5b said: passivesmoking[/url]":26f7hs5b]Every other game dev on Mac has to use OpenGL too ...