The Khronos group has released versions 4.0 and 3.3 of the OpenGL spec, the latest version of the cross-platform, royalty-free 2D and 3D graphics API used on all major desktop operating systems, ...
继AMD之后,NVIDIA今天也发布了支持OpenGL 3.3/4.0标准规范的显卡驱动,而且支持的显卡和操作系统范围更广。 NVIDIA OpenGL 3.3/4.0驱动程序Windows版本号197.44,编译于4月2日,已通过微软WHQL认证,Linux版本号则是195.36.07.04,均全面支持OpenGL 4.0、GLSL 4.00、OpenGL 3.3、GLSL 3.30。
OpenGL ES 3.0向后兼容ES 2.0,它让开发人员在支持硬件规格的要求上更加容易,同时该标准也为移动设备带来了更多桌面版OpenGL 3.3和4.x标准的功能。 其中最重要的就是新的纹理算法带来了更好的纹理压缩表现(包括 ...
NVIDIA's developer site is serving new drivers. The main feature is that it is supplying support for openGL 3.3 , within a week of the opengl 3.3 announcement. This set seems to work great as regular ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...
Stephen Shankland worked at CNET from 1998 to 2024 and wrote about processors, digital photography, AI, quantum computing, computer science, materials science, supercomputers, drones, browsers, 3D ...
The Khronos Group today announced the immediate release of the OpenGL 4.4 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and ...
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