Real-time path tracing, the next stage of game rendering, is on the horizon, Nvidia says. But wait--didn't RTX just get here? So what is path tracing, how is it different from ray tracing, and why ...
Cyberpunk 2077‘s long-awaited Overdrive feature is here. Announced alongside the Nvidia RTX 4090, the new ray tracing mode brings full path tracing to the world of Night City — and it looks incredible ...
AMD’s current-gen graphics cards have been a revelation. Last generation, AMD was able to hit performance parity with Nvidia while sacrificing ray tracing performance. This generation, AMD is ...
TL;DR: The PS5 Pro is technically capable of path tracing, a rendering technique offering superior lighting realism compared to ray tracing, but its high GPU demands currently limit practical use on ...
A ray tracing technique known as path tracing looks set to make it to mainstream PC gaming, thanks to an SDK release by NVIDIA today. Implementing real-time path tracing is claimed by the graphics ...
NVIDIA's RTX Remix was released into Open Beta this month, giving PC modders some incredibly easy-to-use and powerful tools to remaster and essentially remake classic games with the help of AI and RTX ...
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NVIDIA’s new generation of graphics cards GeForce RTX 50 has significantly raised the bar for image quality, performance, and smoothness of games. This increase was due to a set of technological and ...
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and ...
Over the last few years, if you're a gamer or PC hardware enthusiast, you've probably heard the term "ray-tracing" bandied about quite a bit. Actually, you likely heard it before that, but with the ...
When Doom: The Dark Ages launched back in May, developers id Software promised that it would add an extra graphics option in a later patch, specifically path tracing. The stompy-stompy shooter uses ...
What just happened? Modders have used Nvidia's RTX Remix toolset to apply bleeding-edge path-traced lighting to DirectX 7 and 8 games, mostly hailing from the early 2000s – but rarely anything as ...