Discover what truly defines next-gen gaming experiences. Learn about console performance requirements, ray tracing technology ...
Recent videos from Sega Saturn homebrew specialist XL2 showcase a rudimentary implementation of ray tracing running on Sega's CD-ROM console, which launched in 1994. While the ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
We may see ray-tracing get used to full effect in Switch 2 games of the future. 4K 60FPS. This was the big dream that many gamers had at the launch of the PlayStation 5 and Xbox Series X|S. The ...
EA confirms Battlefield 6 will launch without ray tracing support, prioritizing smoother gameplay over enhanced visuals. It’s a move that could signal a shift in the industry, as other big developers ...
With CES 2025 rapidly approaching, more morsels of information are starting to leak out about NVIDIA's next generation GeForce RTX 50 series GPUs. Inno3D, a board partner for NVIDIA, has potentially ...
It was in 2018 when Nvidia revealed its real-time ray tracing technology for games, titled Nvidia RTX. At the time, many people thought it to be the next best thing for video games, while others felt ...
For several years now, ray-tracing has been viewed as an unnecessary graphics feature that's more responsible for tanking your PC's performance rather than providing a better gaming experience. And to ...
Taking all this into consideration, Forza Horizon 6 could launch without ray tracing features on the base consoles but still ...
TL;DR: id Software's upcoming game, DOOM: The Dark Ages, will leverage NVIDIA's GeForce RTX 50 Series and DLSS 4 for advanced AI and Path Tracing. The game promises enhanced visuals and performance, ...
SEOUL, SOUTH KOREA--(Marketwire - Oct 4, 2012) - Siliconarts Inc. (www.siliconarts.com), a Korean tech startup, developed RayCore ®, the real-time ray tracing graphics processor (GPU) for the first ...