On-time Delivery of Four OpenGL ES Specifications also for provide Enhanced 3D in fixed function hardware and safety critical markets August 2, 2005 - SIGGRAPH, Los Angeles, California - The ...
题外话:一位业内朋友和我聊天时问我X1600有几个shader,我反问他问得是不是shader processor。朋友疑问:shader难道不是硬件单元吗?我说,当然不是。我又去查看了一下,果然看到了很多网上的对显卡术语的描述,特别是对shader这个基本术语的翻译似乎也有些让人 ...
OpenGL ES 2.0 Introduces New Era of Programmable Shaders Empowering Developers to Leverage Power of ATI’s Imageon® 3D Handheld Technology SIGGRAPH, Los Angeles, CA/ Munich, Germany – August 2, 2005 – ...
MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
LOS ANGELES: Ushering in a new era of photo-realism to the handheld development community, the new OpenGL ES 2.0 standard promises to revolutionize the handheld segment. Having led the industry with ...
Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...
“SMAPH-S†is the world’s smallest and most scalable OpenGL ES 2.0 IP core and sets a new benchmark for mobile to high performance computing devices. Tokyo Japan -- November 23, 2009 – Digital ...
Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...