近日,Leap Motion在Unity Core Assets中加入了一个新的交互功能,玩家在VR游戏中可与画面里的小物件进行更加真实的交互,使得游戏体验更具沉浸感。 我们知道,用户在虚拟画面中拾起、握住、扔出虚拟物品的流程较为复杂,而Leap Motion的交互引擎则简化了其不少 ...
Now that virtual reality headsets are commercially available, there’s more demand for software that takes advantage of the hardware — and in turn, developers need a new set of tools to create new ...
2、 在3D应用中,通常需利用运动设备的三个轴进行操作;而在2D应用中,常可舍弃其中一个轴(多为z轴),仅使用其余两个轴将输入映射到二维坐标系中,以实现更简洁的交互控制。 3、 需根据应用需求确定Leap Motion坐标的映射方式,如在二维界面中设定每毫米 ...
Truly immersive virtual reality still requires hand-held controllers and remotes. But Leap Motion hopes to change that. The hardware maker this week opened an early access beta of its new Interaction ...
Controller-free hand-tracking company Leap Motion is preparing for the day we ditch our position-tracked controllers with its new Interaction Engine, which is launching as an Early Access Beta today.