The field of Human-Computer Interaction in virtual environments represents a dynamic interdisciplinary area where advances in computer science, psychology and design converge to create immersive and ...
Virtual reality (VR) offers users deeply immersive experiences, yet concurrently presents a range of challenges in the form of motion sickness and cybersickness. While motion sickness has long been ...
To overcome issues associated with real-life testing, researchers successfully demonstrated the use of digital twin technology within robot simulation software in assessing a robot's suitability for ...
Map design and the significance of built environments continue to be inherently integral to gameplay within the realm of virtual worlds and video games, specifically in the genre of first-person ...
New Edith Cowan University (ECU) research suggests virtual reality (VR) may play a meaningful role in future mental-health support, and the design of the virtual space itself can make a surprising ...
Advancements in computer technologies have enabled architects to model their designs with precision and detail. Augmented reality technologies have helped the industry leap ahead, giving practitioners ...
As immersive technologies – augmented, virtual and extended reality (AR, VR, XR) – and virtual environments mature, collaboration between and among gamers, researchers, designers, engineers, ...