曾几何时,要在那个方寸之间的浏览器窗口中构建一个立体的、交互的、沉浸的数字世界,近乎是一种奢望。开发者们不得不依赖各种脆弱的插件,在性能的悬崖边舞蹈,或是在一个背负着沉重历史包袱的图形接口上艰难求索。从惊艳一时却终将消逝的Flash黄金时代,到为浏览器真正 "点亮"3D却力不从心的WebGL,我们见证的不仅仅是技术的迭代,更是一场为争夺 "下一代互联网体验" 的基础设施之战。
近日,专注于制定开放标准的行业协会 Khronos Group 重磅宣布当下所有主流浏览器均已实现了对 WebGL 2.0的支持,简单来看,无需使用插件即可在任何兼容 WebGL 的浏览器和图形处理单元上呈现交互式 2D 和 3D 图形。 WebGL 2.0 于 2017 年首次发布。相比上一版本,WebGL 2.0 ...
Just after a security firm raises new WebGL concerns, Microsoft declares the 3D Web graphics technology unsafe. Universal browser support for WebGL seems very unlikely. Stephen Shankland worked at ...
Mozilla has been pioneering different browser related technologies just as much as other competing companies and organizations have been, too, and one their focuses is on gaming. It might seem a bit ...
Mozilla’s Firefox web browsers and Google’s Chrome browser both received updates this week, and both had some of the same new features. That means you should be able to use either browser to interact ...
Mozilla will release later today Firefox 51, the latest version of its famous browser, which will include a series of small upgrades, but which will make a difference in the long run. Firefox 51 is ...
Microsoft has released Babylon.js v3.0, the newest and most complete version of their JavaScript 3D and game engine. The raw technology behind this is WebGL which "is the technology that lets web ...
Big name franchises like Battlefield and Quake are already available in browser-form, but can a modern retail title make the same leap? With recent news that Unreal Engine 3 support is coming to Flash ...
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