For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
Abstract: We introduce a forest simulation system called SpeedTree-Based Forest Simulation System (SFSS), which is able to simulate a real-time interactive virtual forest after user setting up tree ...
Microsoft and IAMAI collaborated to advance high-fidelity autonomy simulations through Project AirSim—the evolution of AirSim— released under the MIT license as ...